UCSD pilot program targets schoolchildren STEM to STEAM

The program, which does not yet have a name, aims to provide schoolchildren with special skills and inspire them to potentially seek careers in science, technology, engineering, arts and math. The project is a combined effort of UCSD’s Center for Community Well-Being and the San...

National Science Foundation Slowly Turning STEM to STEAM

John M. EgerHuffington Post

Lionel Van Deerlin Professor of Communications and Public Policy, San Diego State University

Posted: Posted: 05/31/11

The STEM Initiative more and more looks like its morphing into STEAM.

Thanks to the National Science Foundation (NSF) and the tireless effort and vision of Harvey Seifter, CEO of Seifter Associates and a principal of Learning Worlds, three conference were scheduled this year — in Washington, D.C., Chicago, Illinois and San Diego, California — to look at what business, education, and communities across the U.S. were doing to merge the “two cultures” of art and science.

In the process, Harvey Seifter with support of the NSF is putting the arts into the STEM formula (Science, Technology, Engineering and Math) and more precisely, exploring a framework for sparking creativity and innovation in our schools, our workplaces, and in our nation.

Two of the conferences have already been held:

• April 6-7: Washington, D.C., at the Smithsonian’s National Museum of American History.

• May 16-17: Chicago, at the Illinois Institute of Technology.

The San Diego Conference scheduled June 14-15 at the California Institute of Telecommunications and Information Technology at the University of California, San Diego held in collaboration with the San Diego Science Alliance remains.

In a sense, the San Diego event is a culmination of the larger effort to forge an agenda for more in-depth research leading to action that in a matter of years will change education in America.

The data points for moving STEM to STEAM are becoming clearer, and the urgency of revisiting the current pedagogy used in pre-schools, K-12, and our universities, obvious.

Kevin Spacey on Crucial Impact of the Arts

Actor Kevin Spacey talks about how the arts is humanity's weapon to fight against injustice in the world. This is an except from the Nancy Hanks Lecture on Arts and Public Policy at the Kennedy Center, part of Arts Advocacy Day 2011 put on by...

The Art of Science Learning: Shaping the 21st-Century Workforce

June 14-15 San Diego: CALIT2
California Institute of Telecommunications and Information Technology (CALIT2) at the University of California San Diego, in collaboration with the San Diego Science Alliance

Details San DIego 
lemelsonMSI 

The Art of Science Learning, a project of The Learning Worlds Institute, explores ways in which the arts can help improve how people of all ages learn the sciences. Hands-on, imaginative approaches to science education, using many of the methods used in the creative arts, have been shown to attract and retain young people in the fields of Science, Technology, Engineering and Mathematics (sometimes known as the STEM disciplines).

Responding to concerns that the U.S. risks lagging behind other nations (See “Bridging the Innovation Gap”) in both the scientific literacy and the innovative capacity of its workforce, the Art of Science Learning is convening scientists, artists, educators, business leaders, researchers and policymakers in three conferences in Spring 2011 to explore how the arts can be engaged to strengthen STEM skills and spark creativity in the 21st-Century American workforce.

The Conferences are hands-on, workshop-oriented events that will showcase interdisciplinary methods and techniques used by educators and artists, share the results of current research into the impact of arts-based approaches to science education, and explore the connection between the arts and American economic competitiveness. 

Rep. Duncan Hunter Introduces First Education Reform Bill

Rep. Duncan Hunter (R-CA), chairman of the Subcommittee on Early Childhood, Elementary, and Secondary Education, today introduced the first in a series of education reform bills planned by the House Education and the Workforce Committee. Rep. Hunter’s legislation, the Setting New Priorities in Education Spending...

URGENT – Act Now to Support Arts Education!

The Arts in Education (AIE) program at the U.S. Department of Education is the ONLY source of dedicated federal education funding to support arts education, a core academic subject of learning proven to improve schools, teaching, and student success in school, work, and life....

Blame It All on Globalization 3.0

John M. EgerHuffington Post

Lionel Van Deerlin Professor of Communications and Public Policy, San Diego State University

Posted: Posted: 05/23/11

The challenge America faces in the wake of global competition is daunting.

We have lost our prowess in manufacturing, and in the provision of services like banking, accounting and insurance because computers can be found almost everywhere in the world, and any country can provide such services at a fraction of the cost, and ship it via telecommunications.

Globalization 3.0, first coined by The New York Times columnist Thomas Friedman, is here. Yes, as Friedman says, The World is Flat. Outsourcing and offshoring have entered our lexicon of new words. We are currently suffering what economists are euphemistically calling a “jobless recovery,” and our communities and schools are facing challenges not well understood by politicians, policy makers or parents.

We don’t know exactly how many jobs are lost from offshoring. But this shift of high tech service jobs will be a permanent feature of economic life in the 21st century.

While CEOs, economists and politicians are telling us that these are short-term adjustments, it is clear that the pervasive worldwide spread of the Internet, digitization and the availability of white collar skills abroad — where the labor cost alone may justify the move — mean huge cost savings for those global corporations.

STEAM Learning Network – Education reform in Florida is working

The STEAM Learning Network seeks to explore, refine and widely distribute methods for infusing arts-based techniques into the learning and retention of Science, Technology, Engineering and Mathematics (STEM) concepts across America. By incorporating successful practices from the performing and digital arts into the K-12...