SummerSchool_STEaM

 Program Schedule: July 8 to July 28, 2012

 Courses run Monday-Friday.

 Two daily sessions: 9:00 a.m.-12:00 noon and 1:30 p.m.-3:30 p.m.

UCSD K-12 and La Jolla Country are happy to offer four such courses this summer at La Jolla Country Day School. Students must enroll in two of the courses – one for the morning session (9:00 am – 12:00 noon) and one for the afternoon session (1:00 pm – 4:00 pm). Lunch, materials and field trips are included in the tuition fees. Sessions will be co-taught by UCS, FabLab sAN dIEGO and La Jolla Country Day School instructors, who are experts in each of the fields.Your student will also earn 6 College Prep Units and an Official Transcript upon completing two of the courses listed below.
SummerSchool_STEaM
Wearable Electronics is a project-based course focused on the use of electronics on textile surfaces. In addition to being a good introduction to electronics, this class is hands-on: students will create their own wearable projects, using the Arduino microcontroller. By the end of this course, students will have an intermediate level understanding of electronic and programming concepts, including, but not limited to: switches, sensors, networks, embedded systems and the “Arduino” microcontroller. This course is designed for students with some or no electronics/programming experience. While the course is fast-paced, it is a fun and hands-on application of learning, and students will be given thorough context and reference materials as well as personal assistance in class.
 
SummerSchool_STEaM
  In this class, participants will learn how to make their own remote controlled vehicle. Students will learn how to modify RC cars to control them with a microcontroller and add personalized features, including wireless communications, autonomous locomotion, various sensor readings and displaying. Topics include design considerations, building of chassis, programming, testing, debugging and final documented presentations. Over the sessions of the course, you will learn about the theories and concepts of electricity and electronics, as well as the fundamentals of robotics. At the end of the course, you will have created your own mechanical, electrical, and kinetic vehicle (and learned about designing, engineering and electronics).
 
SummerSchool_STEaM
Learn about the basics of coding by exploring the Processing Development Environment. This project-based class will focus on the development of fundamental programming skills, creation of applets that feature interactivity, allowing students to create responsive virtual environments. Students will also learn about interface and interactivity through the creation and use of infrared pens and IR-detecting cameras. Additionally, ways in which we commonly interact with the virtual environment will be explored through the dissection of a Wiimote™ and identification of its electronic features. Students will produce at least one final applet that they will be able to manipulate via the infrared controller that they have created. This class is beginner-friendly and hands-on.
 
SummerSchool_STEaM
  In Product Design: Make Your Own Illuminated Object, students engage in a hands-on process in order to learn how to design shapes in 2D in order to translate their designs into visually stunning 3-dimensional objects. In addition to this, students will also learn basics related to electricity and electronics by assembling their own portable LED lamp. This lamp will then be enclosed within the unique object that the students have designed and produced, resulting in an amazing, professional-looking illuminated object that students can take home. Through this process, participants will learn to use industry-standard vector-editing software such as Adobe Illustrator to create products that will then be cut using a plotter. Students will learn about design, geometry, production, CNC machines, electricity, and unique approaches to product design and creation while engaging in an innovative project-based process as they make their own contemporary illuminated objects.